My Approach
Fall in love with the problem before you consider the solution
Discover & Define
Design & Deliver
01
Discover
Every process starts with a problem. But we need to know how large that problem is, how many layers it has, and how deep that iceberg really is. We can’t appreciate the problem before looking at it from every angle.
User interviews
Competitor Matrix
Journey Mapping
Service Blueprint
Market & field research
Analytics tracking
Focus groups and workshops
02
Define
Card sorting
Persona Creation
Success Conditions
Identify KPIs
User Flows
Information Architecture
MVP Approach & Product Roadmap
Now we have opened Pandora’s box and have a million issues in front of us. Some are more serious than others, so let’s prioritize which ones we can feasibly solve in our scope of work.
03
Design
We have a specific design problem that we need to solve for. Now let’s expand again and find all the possible solutions for this problem— without any boundaries. Push past that brick wall of the obvious answers and let the innovation shine. Sometimes the craziest ideas are crazy enough to work.
Moodboards
Sketching Crazy 8s
Collaborative Brainstorming
Wireframing
High Fidelity Prototypes
Moderated & Unmoderated Usability Testing
04
Deliver
With dozens of possible solutions in front of us, let’s start to narrow it down to the best ones with prototypes that can be tested with real users. Then we can confidently march forward with the design for a seamless handoff for developers.
Design System
ADA Compliance Tests
Annotations & Documentation